- active__all__ If specified only the blocks named will be visited and made active
Default:__all__
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:If specified only the blocks named will be visited and made active
- inactiveIf specified blocks matching these identifiers will be skipped.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:If specified blocks matching these identifiers will be skipped.
AddControlAction
Add a Control object to the simulation.
Input file blocks and parameters may be controlled (enabled/disabled/modified) using Controls
specified in the [Controls]
block. This action adds them to the ControlWarehouse
.
More information about the Control system may be found on the Controls syntax page.
Input Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- isObjectActionTrueIndicates that this is a MooseObjectAction.
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Indicates that this is a MooseObjectAction.