- penaltyThe penalty used for the boundary term
C++ Type:double
Unit:(no unit assumed)
Controllable:No
Description:The penalty used for the boundary term
- primaryThe primary node IDs.
C++ Type:std::vector<unsigned int>
Unit:(no unit assumed)
Controllable:No
Description:The primary node IDs.
- variableThe name of the variable that this residual object operates on
C++ Type:NonlinearVariableName
Unit:(no unit assumed)
Controllable:No
Description:The name of the variable that this residual object operates on
- weightsThe weights associated with the primary node ids. Must be of the same size as primary nodes
C++ Type:std::vector<double>
Unit:(no unit assumed)
Controllable:No
Description:The weights associated with the primary node ids. Must be of the same size as primary nodes
LinearNodalConstraint
Constrains secondary node to move as a linear combination of primary nodes.
The LinearNodalConstraint class constrains the secondary node to move as a linear combination of primary nodes. Primary node ids and corresponding weights are taken as input along with the secondary node set or secondary node ids. This nodal constraint can be enforced either using the penalty formulation or the kinematic formulation.
Input Parameters
- formulationpenaltyFormulation used to calculate constraint - penalty or kinematic.
Default:penalty
C++ Type:MooseEnum
Unit:(no unit assumed)
Controllable:No
Description:Formulation used to calculate constraint - penalty or kinematic.
- secondary_node_idsThe list of secondary node ids
C++ Type:std::vector<unsigned int>
Unit:(no unit assumed)
Controllable:No
Description:The list of secondary node ids
- secondary_node_setNaNThe boundary ID associated with the secondary side
Default:NaN
C++ Type:BoundaryName
Unit:(no unit assumed)
Controllable:No
Description:The boundary ID associated with the secondary side
- variable_secondaryThe name of the variable for the secondary nodes, if it is different from the primary nodes' variable
C++ Type:NonlinearVariableName
Unit:(no unit assumed)
Controllable:No
Description:The name of the variable for the secondary nodes, if it is different from the primary nodes' variable
Optional Parameters
- absolute_value_vector_tagsThe tags for the vectors this residual object should fill with the absolute value of the residual contribution
C++ Type:std::vector<TagName>
Unit:(no unit assumed)
Controllable:No
Description:The tags for the vectors this residual object should fill with the absolute value of the residual contribution
- extra_matrix_tagsThe extra tags for the matrices this Kernel should fill
C++ Type:std::vector<TagName>
Unit:(no unit assumed)
Controllable:No
Description:The extra tags for the matrices this Kernel should fill
- extra_vector_tagsThe extra tags for the vectors this Kernel should fill
C++ Type:std::vector<TagName>
Unit:(no unit assumed)
Controllable:No
Description:The extra tags for the vectors this Kernel should fill
- matrix_tagssystemThe tag for the matrices this Kernel should fill
Default:system
C++ Type:MultiMooseEnum
Unit:(no unit assumed)
Controllable:No
Description:The tag for the matrices this Kernel should fill
- vector_tagsnontimeThe tag for the vectors this Kernel should fill
Default:nontime
C++ Type:MultiMooseEnum
Unit:(no unit assumed)
Controllable:No
Description:The tag for the vectors this Kernel should fill
Tagging Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- implicitTrueDetermines whether this object is calculated using an implicit or explicit form
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Determines whether this object is calculated using an implicit or explicit form
- seed0The seed for the master random number generator
Default:0
C++ Type:unsigned int
Unit:(no unit assumed)
Controllable:No
Description:The seed for the master random number generator
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.