- blockThe list of blocks (ids or names) that this object will be applied
C++ Type:std::vector<SubdomainName>
Unit:(no unit assumed)
Controllable:No
Description:The list of blocks (ids or names) that this object will be applied
- boundaryThe list of boundaries (ids or names) from the mesh where this object applies
C++ Type:std::vector<BoundaryName>
Unit:(no unit assumed)
Controllable:No
Description:The list of boundaries (ids or names) from the mesh where this object applies
- constant_onNONEWhen ELEMENT, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps.When SUBDOMAIN, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps. Evaluations on element qps will be skipped
Default:NONE
C++ Type:MooseEnum
Unit:(no unit assumed)
Controllable:No
Description:When ELEMENT, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps.When SUBDOMAIN, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps. Evaluations on element qps will be skipped
- declare_suffixAn optional suffix parameter that can be appended to any declared properties. The suffix will be prepended with a '_' character.
C++ Type:MaterialPropertyName
Unit:(no unit assumed)
Controllable:No
Description:An optional suffix parameter that can be appended to any declared properties. The suffix will be prepended with a '_' character.
- define_dot_functorsTrueWhether to define additional functors for the time derivative and the time derivative of the gradient
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether to define additional functors for the time derivative and the time derivative of the gradient
- execute_onALWAYSThe list of flag(s) indicating when this object should be executed. For a description of each flag, see https://mooseframework.inl.gov/source/interfaces/SetupInterface.html.
Default:ALWAYS
C++ Type:ExecFlagEnum
Unit:(no unit assumed)
Controllable:No
Description:The list of flag(s) indicating when this object should be executed. For a description of each flag, see https://mooseframework.inl.gov/source/interfaces/SetupInterface.html.
- prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
C++ Type:MaterialPropertyName
Unit:(no unit assumed)
Controllable:No
Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
- prop_namesThe names of the properties this material will have
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:The names of the properties this material will have
- prop_valuesThe corresponding names of the functors that are going to provide the values for the variables
C++ Type:std::vector<MooseFunctorName>
Unit:(no unit assumed)
Controllable:No
Description:The corresponding names of the functors that are going to provide the values for the variables
- use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
GenericFunctorMaterial
FunctorMaterial object for declaring properties that are populated by evaluation of a Functor (a constant, variable, function or functor material property) objects.
Overview
This object creates functor material properties, e.g. properties that get evaluated on-the-fly, as opposed to traditional "static" material properties, e.g. material properties that are pre-evaluated.
This class is the functor material property (combined) equivalent of GenericConstantMaterial, GenericFunctionMaterial and a variable material
(material that converts variables to material properties). It evaluates the functor at the requested location, which can be the element centroid, an element face centroid, a quadrature point, or any defined overload of the functor argument.
By default this class caches functor evaluations and clears the cache at the beginning of every time step. Cache clearing behavior can be controlled by setting the execute_on
parameter.
All AD-types of the properties defined in this material must match. Variables are automatically considered as AD functors, even auxiliary variables. The AD version of this material is ADGenericFunctorMaterial
. Its inputs are a vector of AD functors and it creates AD functor material properties.
Example Input File Syntax
In this example, ADGenericFunctorMaterial
is used to define a linearly varying in space diffusion coefficient for this finite volume diffusion calculation. We add the prefix AD
as this simulation is making use of automatic differentiation to compute the Jacobian exactly. The diffusion coefficient is retrieved as a Moose::Functor<ADReal>
, the base class of FunctorMaterialProperty<ADReal>
, by the diffusion kernel. The diffusion kernel can then obtain the diffusion coefficient directly on the faces when evaluating the face flux.
[Materials]
[k1]
type = ADGenericFunctorMaterial
prop_names = 'k1'
prop_values = linear_x
block = 0
[]
[]
(moose/test/tests/materials/boundary_material/fv_material_quadrature.i)Input Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- implicitTrueDetermines whether this object is calculated using an implicit or explicit form
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Determines whether this object is calculated using an implicit or explicit form
- seed0The seed for the master random number generator
Default:0
C++ Type:unsigned int
Unit:(no unit assumed)
Controllable:No
Description:The seed for the master random number generator
Advanced Parameters
- output_propertiesList of material properties, from this material, to output (outputs must also be defined to an output type)
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:List of material properties, from this material, to output (outputs must also be defined to an output type)
- outputsnone Vector of output names where you would like to restrict the output of variables(s) associated with this object
Default:none
C++ Type:std::vector<OutputName>
Unit:(no unit assumed)
Controllable:No
Description:Vector of output names where you would like to restrict the output of variables(s) associated with this object