- blockThe list of blocks (ids or names) that this object will be applied
C++ Type:std::vector<SubdomainName>
Unit:(no unit assumed)
Controllable:No
Description:The list of blocks (ids or names) that this object will be applied
- boundaryThe list of boundaries (ids or names) from the mesh where this object applies
C++ Type:std::vector<BoundaryName>
Unit:(no unit assumed)
Controllable:No
Description:The list of boundaries (ids or names) from the mesh where this object applies
- constant_onNONEWhen ELEMENT, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps.When SUBDOMAIN, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps. Evaluations on element qps will be skipped
Default:NONE
C++ Type:MooseEnum
Unit:(no unit assumed)
Controllable:No
Description:When ELEMENT, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps.When SUBDOMAIN, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps. Evaluations on element qps will be skipped
- declare_suffixAn optional suffix parameter that can be appended to any declared properties. The suffix will be prepended with a '_' character.
C++ Type:MaterialPropertyName
Unit:(no unit assumed)
Controllable:No
Description:An optional suffix parameter that can be appended to any declared properties. The suffix will be prepended with a '_' character.
- execute_onALWAYSThe list of flag(s) indicating when this object should be executed. For a description of each flag, see https://mooseframework.inl.gov/source/interfaces/SetupInterface.html.
Default:ALWAYS
C++ Type:ExecFlagEnum
Unit:(no unit assumed)
Controllable:No
Description:The list of flag(s) indicating when this object should be executed. For a description of each flag, see https://mooseframework.inl.gov/source/interfaces/SetupInterface.html.
- prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
C++ Type:MaterialPropertyName
Unit:(no unit assumed)
Controllable:No
Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
- prop_namesThe names of the properties this material will have
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:The names of the properties this material will have
- prop_valuesThe corresponding names of the functors that are going to provide the values for the vector material properties
C++ Type:std::vector<MooseFunctorName>
Unit:(no unit assumed)
Controllable:No
Description:The corresponding names of the functors that are going to provide the values for the vector material properties
- use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
GenericVectorFunctorMaterial
FunctorMaterial object for declaring vector properties that are populated by evaluation of functor (constants, functions, variables, matprops) object.
The functor system allows for using different functor types, functions, variables and functor material properties for example, for each component X, Y and Z of the vector functor material property.
This can be used to quickly create simple constant anisotropic functor material properties, for testing, for initial survey of a problem or simply because the material properties do not vary much over the domain explored by the simulation.
The non-functor equivalents of this material are GenericConstantVectorMaterial for constant values and GenericFunctionVectorMaterial for functions.
By default this class caches function evaluations and clears the cache at the beginning of every time step. Cache clearing behavior can be controlled by setting the execute_on
parameter.
Variables are automatically considered as AD functors, even auxiliary variables. The AD version of this material is ADGenericVectorFunctorMaterial
. It creates AD vector functor material properties.
Example Input File Syntax
In this example, we create a GenericVectorFunctorMaterial
to generate an anisotropic vector diffusivity and then compute the integral of the diffusive flux through a specified boundary on the mesh.
[./mat_props_vector]
type = GenericConstantVectorMaterial
boundary = 'right top'
prop_names = diffusivity_vec
prop_values = '1 1.5 1'
[../]
(moose/test/tests/postprocessors/side_diffusive_flux_integral/side_diffusive_flux_integral.i)In this example, we create a GenericVectorFunctorMaterial
for two anisotropic friction factors in a porous media flow simulation. Note the syntax for declaring two material properties and their values in the same material.
[FunctorMaterials]
[darcy]
type = ADGenericVectorFunctorMaterial
prop_names = 'Darcy_coefficient Forchheimer_coefficient'
prop_values = '0.1 0.1 0.1 0.1 0.1 0.1'
[]
[]
(moose/modules/navier_stokes/test/tests/finite_volume/pins/channel-flow/2d-rc-friction.i)Input Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- implicitTrueDetermines whether this object is calculated using an implicit or explicit form
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Determines whether this object is calculated using an implicit or explicit form
- seed0The seed for the master random number generator
Default:0
C++ Type:unsigned int
Unit:(no unit assumed)
Controllable:No
Description:The seed for the master random number generator
Advanced Parameters
- output_propertiesList of material properties, from this material, to output (outputs must also be defined to an output type)
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:List of material properties, from this material, to output (outputs must also be defined to an output type)
- outputsnone Vector of output names where you would like to restrict the output of variables(s) associated with this object
Default:none
C++ Type:std::vector<OutputName>
Unit:(no unit assumed)
Controllable:No
Description:Vector of output names where you would like to restrict the output of variables(s) associated with this object