- variableThe name of the variable that this residual object operates on
C++ Type:NonlinearVariableName
Unit:(no unit assumed)
Controllable:No
Description:The name of the variable that this residual object operates on
- veladvection velocity. A functor is any of the following: a variable, a functor material property, a function, a post-processor, or a number.
C++ Type:MooseFunctorName
Unit:(no unit assumed)
Controllable:No
Description:advection velocity. A functor is any of the following: a variable, a functor material property, a function, a post-processor, or a number.
FVMatAdvection
Computes the residual of advective term using finite volume method.
The FVMatAdvection
kernel is similar to the FVAdvection kernel except that:
the velocity is a material property instead of a constant vector, so it may vary throughout the domain
an advected quantity
In order to solve for the velocity, one needs to add a VariableMaterial
, such as the INSFVMaterial
to store a copy of the velocity variable as a material property.
As we are expanding the functor material & variable capability, having the velocity as a material property will no longer be required.
Example input syntax
In this example, the kernels are set up for a steady state advection problem of both momentum and mass. For the former the advected_quantity
is set to the momentum. This case uses a constant unit density. Please refer to the Navier Stokes module for more advanced fluid flow capabilities.
[FVKernels]
# del * rho * velocity * velocity
[adv_rho_u]
type = FVMatAdvection
variable = fv_vel
vel = 'fv_velocity'
advected_quantity = 'rho_u'
[]
# del * rho * velocity
[adv_rho]
type = FVMatAdvection
variable = fv_rho
vel = 'fv_velocity'
[]
[]
(moose/test/tests/fvkernels/fv_euler/fv_euler.i)Input Parameters
- advected_interp_methodupwindThe interpolation to use for the advected quantity. Options are 'upwind', 'average', and 'skewness-corrected' with the default being 'upwind'.
Default:upwind
C++ Type:MooseEnum
Unit:(no unit assumed)
Controllable:No
Description:The interpolation to use for the advected quantity. Options are 'upwind', 'average', and 'skewness-corrected' with the default being 'upwind'.
- advected_quantityAn optional parameter for specifying an advected quantity from a material property. If this is not specified, then the advected quantity will simply be the variable that this object is acting on. A functor is any of the following: a variable, a functor material property, a function, a post-processor, or a number.
C++ Type:MooseFunctorName
Unit:(no unit assumed)
Controllable:No
Description:An optional parameter for specifying an advected quantity from a material property. If this is not specified, then the advected quantity will simply be the variable that this object is acting on. A functor is any of the following: a variable, a functor material property, a function, a post-processor, or a number.
- blockThe list of blocks (ids or names) that this object will be applied
C++ Type:std::vector<SubdomainName>
Unit:(no unit assumed)
Controllable:No
Description:The list of blocks (ids or names) that this object will be applied
- prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
C++ Type:MaterialPropertyName
Unit:(no unit assumed)
Controllable:No
Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
- use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Optional Parameters
- absolute_value_vector_tagsThe tags for the vectors this residual object should fill with the absolute value of the residual contribution
C++ Type:std::vector<TagName>
Unit:(no unit assumed)
Controllable:No
Description:The tags for the vectors this residual object should fill with the absolute value of the residual contribution
- extra_matrix_tagsThe extra tags for the matrices this Kernel should fill
C++ Type:std::vector<TagName>
Unit:(no unit assumed)
Controllable:No
Description:The extra tags for the matrices this Kernel should fill
- extra_vector_tagsThe extra tags for the vectors this Kernel should fill
C++ Type:std::vector<TagName>
Unit:(no unit assumed)
Controllable:No
Description:The extra tags for the vectors this Kernel should fill
- matrix_tagssystemThe tag for the matrices this Kernel should fill
Default:system
C++ Type:MultiMooseEnum
Unit:(no unit assumed)
Controllable:No
Description:The tag for the matrices this Kernel should fill
- vector_tagsnontimeThe tag for the vectors this Kernel should fill
Default:nontime
C++ Type:MultiMooseEnum
Unit:(no unit assumed)
Controllable:No
Description:The tag for the vectors this Kernel should fill
Tagging Parameters
- boundaries_to_avoidThe set of sidesets to not execute this FVFluxKernel on. This takes precedence over force_boundary_execution to restrict to less external boundaries. By default flux kernels are executed on all internal boundaries and Dirichlet boundary conditions.
C++ Type:std::vector<BoundaryName>
Unit:(no unit assumed)
Controllable:No
Description:The set of sidesets to not execute this FVFluxKernel on. This takes precedence over force_boundary_execution to restrict to less external boundaries. By default flux kernels are executed on all internal boundaries and Dirichlet boundary conditions.
- boundaries_to_forceThe set of sidesets to force execution of this FVFluxKernel on. Setting force_boundary_execution to true is equivalent to listing all external mesh boundaries in this parameter.
C++ Type:std::vector<BoundaryName>
Unit:(no unit assumed)
Controllable:No
Description:The set of sidesets to force execution of this FVFluxKernel on. Setting force_boundary_execution to true is equivalent to listing all external mesh boundaries in this parameter.
- force_boundary_executionFalseWhether to force execution of this object on all external boundaries.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether to force execution of this object on all external boundaries.
Boundary Execution Modification Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- implicitTrueDetermines whether this object is calculated using an implicit or explicit form
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Determines whether this object is calculated using an implicit or explicit form
- seed0The seed for the master random number generator
Default:0
C++ Type:unsigned int
Unit:(no unit assumed)
Controllable:No
Description:The seed for the master random number generator
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Advanced Parameters
- ghost_layers1The number of layers of elements to ghost.
Default:1
C++ Type:unsigned short
Unit:(no unit assumed)
Controllable:No
Description:The number of layers of elements to ghost.
- use_point_neighborsFalseWhether to use point neighbors, which introduces additional ghosting to that used for simple face neighbors.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether to use point neighbors, which introduces additional ghosting to that used for simple face neighbors.