- variableThe variable this initial condition is supposed to provide values for.
C++ Type:VariableName
Unit:(no unit assumed)
Controllable:No
Description:The variable this initial condition is supposed to provide values for.
VectorFunctionIC
The VectorFunctionIC allows the components of a vector variable to be defined using a Function object. This function supplied requires that the vectorValue
method of the supplied function be defined, since this is used to populate the vector variable.
Sets component values for a vector field variable based on a vector function.
Input Parameters
- blockThe list of blocks (ids or names) that this object will be applied
C++ Type:std::vector<SubdomainName>
Unit:(no unit assumed)
Controllable:No
Description:The list of blocks (ids or names) that this object will be applied
- boundaryThe list of boundaries (ids or names) from the mesh where this object applies
C++ Type:std::vector<BoundaryName>
Unit:(no unit assumed)
Controllable:No
Description:The list of boundaries (ids or names) from the mesh where this object applies
- functionThe initial condition vector function. This cannot be supplied with the component parameters.
C++ Type:FunctionName
Unit:(no unit assumed)
Controllable:No
Description:The initial condition vector function. This cannot be supplied with the component parameters.
- function_x0A function that describes the x-component of the initial condition
Default:0
C++ Type:FunctionName
Unit:(no unit assumed)
Controllable:No
Description:A function that describes the x-component of the initial condition
- function_y0A function that describes the y-component of the initial condition
Default:0
C++ Type:FunctionName
Unit:(no unit assumed)
Controllable:No
Description:A function that describes the y-component of the initial condition
- function_z0A function that describes the z-component of the initial condition
Default:0
C++ Type:FunctionName
Unit:(no unit assumed)
Controllable:No
Description:A function that describes the z-component of the initial condition
- prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
C++ Type:MaterialPropertyName
Unit:(no unit assumed)
Controllable:No
Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
- use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Set the enabled status of the MooseObject.
- ignore_uo_dependencyFalseWhen set to true, a UserObject retrieved by this IC will not be executed before the this IC
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:When set to true, a UserObject retrieved by this IC will not be executed before the this IC