- positionsThe name of the Positions object to form the nearest-neighbor division with
C++ Type:PositionsName
Unit:(no unit assumed)
Controllable:No
Description:The name of the Positions object to form the nearest-neighbor division with
NearestPositionsDivision
Divide the mesh using a nearest-point / voronoi algorithm, with the points coming from a Positions object
The number of divisions is simply equal to the number of positions in the Positions object specified in the "positions" parameter.
For points lying within the standard tolerance of an internal boundary of the bins, (equi-distance between the point and two positions in the Positions
object) this object will output a warning. If you do not mind the indetermination on which bins they belong to but do mind that a warning is output, please reach out to a MOOSE (or any MOOSE app) developer.
Input Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Set the enabled status of the MooseObject.