- bottom_leftThe bottom left point (in x,y,z with spaces in-between) of the box to select the nodes.
C++ Type:libMesh::VectorValue<double>
Unit:(no unit assumed)
Controllable:No
Description:The bottom left point (in x,y,z with spaces in-between) of the box to select the nodes.
- inputThe mesh we want to modify
C++ Type:MeshGeneratorName
Unit:(no unit assumed)
Controllable:No
Description:The mesh we want to modify
- new_boundaryThe name of the nodeset to create
C++ Type:std::vector<BoundaryName>
Unit:(no unit assumed)
Controllable:No
Description:The name of the nodeset to create
- top_rightThe bottom left point (in x,y,z with spaces in-between) of the box to select the nodes.
C++ Type:libMesh::VectorValue<double>
Unit:(no unit assumed)
Controllable:No
Description:The bottom left point (in x,y,z with spaces in-between) of the box to select the nodes.
BoundingBoxNodeSetGenerator
Assigns all of the nodes either inside or outside of a bounding box to a new nodeset.
Overview
The MeshGenerator allows the user to specify a bounding box that overlays the mesh domain. All of the nodes inside or outside of that bounding box are then added to a new nodeset, which is specified by the user.
Input Parameters
- locationINSIDEControl of where the nodeset is to be set
Default:INSIDE
C++ Type:MooseEnum
Unit:(no unit assumed)
Controllable:No
Description:Control of where the nodeset is to be set
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Set the enabled status of the MooseObject.
- save_with_nameKeep the mesh from this mesh generator in memory with the name specified
C++ Type:std::string
Unit:(no unit assumed)
Controllable:No
Description:Keep the mesh from this mesh generator in memory with the name specified
Advanced Parameters
- nemesisFalseWhether or not to output the mesh file in the nemesisformat (only if output = true)
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not to output the mesh file in the nemesisformat (only if output = true)
- outputFalseWhether or not to output the mesh file after generating the mesh
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not to output the mesh file after generating the mesh
- show_infoFalseWhether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)