- inputThe mesh we want to modify
C++ Type:MeshGeneratorName
Unit:(no unit assumed)
Controllable:No
Description:The mesh we want to modify
- stitch_boundaries_pairPair of boundaries to be stitched together.
C++ Type:std::vector<short>
Unit:(no unit assumed)
Controllable:No
Description:Pair of boundaries to be stitched together.
StitchBoundaryMeshGenerator
Allows a pair of boundaries to be stitched together.
Description
StitchBoundaryMeshGenerator
stitches two boundaries by merging their nodes together. The boundary ids are specified by stitch_boundaries_pair
. To fully stitch two boundaries, the pairs of nodes on two boundaries must be at the same locations within a default tolerance. The two boundaries must be in the same mesh.
Example Input Syntax
[Mesh]
[gen]
type = GeneratedMeshGenerator
nx = 4
ny = 4
dim = 2
[]
[block1]
type = SubdomainBoundingBoxGenerator
block_id = 1
bottom_left = '0 0 0'
top_right = '0.5 1 0'
input = gen
[]
[block2]
type = SubdomainBoundingBoxGenerator
block_id = 2
bottom_left = '0.5 0 0'
top_right = '1 1 0'
input = block1
[]
[breakmesh]
input = block2
type = BreakMeshByBlockGenerator
block_pairs = '1 2'
split_interface = true
add_interface_on_two_sides = true
[]
[block1_block2_top]
type = SideSetsFromBoundingBoxGenerator
input = breakmesh
included_boundaries = 'Block1_Block2'
boundary_new = '103'
bottom_left = '0 0.5 0'
top_right = '1 1 0'
[]
[block1_block2_bottom]
type = SideSetsFromBoundingBoxGenerator
input = block1_block2_top
included_boundaries = 'Block1_Block2'
boundary_new = '102'
bottom_left = '0 0.5 0'
top_right = '1 1 0'
location = OUTSIDE
[]
[block2_block1_top]
type = SideSetsFromBoundingBoxGenerator
input = block1_block2_bottom
included_boundaries = 'Block2_Block1'
boundary_new = '101'
bottom_left = '0 0.5 0'
top_right = '1 1 0'
[]
[block2_block1_bottom]
type = SideSetsFromBoundingBoxGenerator
input = block2_block1_top
included_boundaries = 'Block2_Block1'
boundary_new = '100'
bottom_left = '0 0.5 0'
top_right = '1 1 0'
location = OUTSIDE
[]
[stitch]
type = StitchBoundaryMeshGenerator
input = block2_block1_bottom
clear_stitched_boundary_ids = false
stitch_boundaries_pair = '101 103'
[]
[]
(moose/test/tests/meshgenerators/stitch_boundary_mesh_generator/stitch_2d.i)Input Parameters
- algorithmBINARYControl the use of binary search for the nodes of the stitched surfaces.
Default:BINARY
C++ Type:MooseEnum
Unit:(no unit assumed)
Controllable:No
Description:Control the use of binary search for the nodes of the stitched surfaces.
- clear_stitched_boundary_idsTrueWhether or not to clear the stitched boundary IDs
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not to clear the stitched boundary IDs
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Set the enabled status of the MooseObject.
- save_with_nameKeep the mesh from this mesh generator in memory with the name specified
C++ Type:std::string
Unit:(no unit assumed)
Controllable:No
Description:Keep the mesh from this mesh generator in memory with the name specified
Advanced Parameters
- nemesisFalseWhether or not to output the mesh file in the nemesisformat (only if output = true)
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not to output the mesh file in the nemesisformat (only if output = true)
- outputFalseWhether or not to output the mesh file after generating the mesh
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not to output the mesh file after generating the mesh
- show_infoFalseWhether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)