- inputThe mesh we want to modify
C++ Type:MeshGeneratorName
Unit:(no unit assumed)
Controllable:No
Description:The mesh we want to modify
- mirror_normal_vectorA vector normal to (perpendicular/orthogonal to) the plane/line over which the reflection operation will be done
C++ Type:Eigen::Matrix<double, -1, 1, 0, -1, 1>
Unit:(no unit assumed)
Controllable:No
Description:A vector normal to (perpendicular/orthogonal to) the plane/line over which the reflection operation will be done
- mirror_pointAny point on the plane/line over which the reflection operation will be done
C++ Type:Eigen::Matrix<double, -1, 1, 0, -1, 1>
Unit:(no unit assumed)
Controllable:No
Description:Any point on the plane/line over which the reflection operation will be done
SymmetryTransformGenerator
Applies a symmetry transformation to the entire mesh.
Only the plane or mirror symmetry is currently implemented in the SymmetryTransformGenerator
. Point or rotational symmetries are not implemented.
Overview
The SymmetryTransformGenerator
makes a mirror reflection of a mesh across an arbitrary plane (or line in 2D) supplied by the user. All input is expected to be three dimensional even if the mesh in question is two dimensional; in such a case, let the z component be 0 (for example, mirror_normal_vector = '1 1 0'
).
The user sets the plane that will be reflected over by giving two vectors: a vector that gives the position of any given point on the line/plane from the origin; and, a vector that is normal (aka perpendicular/ orthogonal) to said line/plane. The normal vector establishes the slope of the plane of reflection.
Input Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Set the enabled status of the MooseObject.
- save_with_nameKeep the mesh from this mesh generator in memory with the name specified
C++ Type:std::string
Unit:(no unit assumed)
Controllable:No
Description:Keep the mesh from this mesh generator in memory with the name specified
Advanced Parameters
- nemesisFalseWhether or not to output the mesh file in the nemesisformat (only if output = true)
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not to output the mesh file in the nemesisformat (only if output = true)
- outputFalseWhether or not to output the mesh file after generating the mesh
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not to output the mesh file after generating the mesh
- show_infoFalseWhether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)