Parser
The MOOSE Parser object is responsible for interacting with the HIT input file parser. It is important to note that this object is not responsible for the raw file-base I/O. The underlying structure of the MOOSE input file is dictated by HIT and information on the format can be found here. The parser abstraction expects information to be organized into a hierarchy of blocks with zero or more children at each level. It performs as much error checking as early as possible before building any MOOSE objects.
Includes
See Includes
Multiple inputs
When multiple inputs are supplied to a MOOSE application, the parser will read them in successively and add merge them into a single block hierarchy. Later inputs add to and override parameters to previous inputs. This permits the user to factor out common parts of a set of inputs and reuse them in multiple simulations.