- boundaryThe list of boundary IDs from the mesh where this object applies
C++ Type:std::vector<BoundaryName>
Unit:(no unit assumed)
Controllable:No
Description:The list of boundary IDs from the mesh where this object applies
- diffusivityThe name of the diffusivity property on the primary side of the interface
C++ Type:MaterialPropertyName
Unit:(no unit assumed)
Controllable:No
Description:The name of the diffusivity property on the primary side of the interface
- variableThe name of the variable on the primary side of the interface
C++ Type:std::vector<VariableName>
Unit:(no unit assumed)
Controllable:No
Description:The name of the variable on the primary side of the interface
InterfaceDiffusiveFluxIntegral
Computes the diffusive flux on the interface.
The diffusive flux integral is defined as with the interface, the diffusion coefficient, the variable and the normal to the interface.
The integral of the diffusive flux may be used to compute the contribution of diffusion when examining the balance of a physical quantity (energy, momentum) over a domain.
For finite volume variables, this postprocessor computes the diffusive flux using a two point gradient. This is only accurate if the (interface) kernel is also computing gradients this way. Currently, only FVDiffusionInterface is computing gradients this way.
The expression of the diffusive flux in this object is generic, as described, and may differ from the diffusive flux in your specific physics implementation. If so, you may not use this object to compute the diffusive flux.
Input Parameters
- coeff_interp_methodharmonicSwitch that can select face interpolation method for diffusion coefficients.
Default:harmonic
C++ Type:MooseEnum
Unit:(no unit assumed)
Controllable:No
Description:Switch that can select face interpolation method for diffusion coefficients.
- execute_onTIMESTEP_ENDThe list of flag(s) indicating when this object should be executed. For a description of each flag, see https://mooseframework.inl.gov/source/interfaces/SetupInterface.html.
Default:TIMESTEP_END
C++ Type:ExecFlagEnum
Unit:(no unit assumed)
Controllable:No
Description:The list of flag(s) indicating when this object should be executed. For a description of each flag, see https://mooseframework.inl.gov/source/interfaces/SetupInterface.html.
- neighbor_diffusivityThe name of the diffusivity property on the secondary side of the interface. By default, the primary side material property name is used for the secondary side. Only needed for finite volume
C++ Type:MaterialPropertyName
Unit:(no unit assumed)
Controllable:No
Description:The name of the diffusivity property on the secondary side of the interface. By default, the primary side material property name is used for the secondary side. Only needed for finite volume
- neighbor_variableThe name of the variable on the secondary side of the interface.
C++ Type:std::vector<VariableName>
Unit:(no unit assumed)
Controllable:No
Description:The name of the variable on the secondary side of the interface.
- prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
C++ Type:MaterialPropertyName
Unit:(no unit assumed)
Controllable:No
Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
- use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Optional Parameters
- allow_duplicate_execution_on_initialFalseIn the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:In the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- execution_order_group0Execution order groups are executed in increasing order (e.g., the lowest number is executed first). Note that negative group numbers may be used to execute groups before the default (0) group. Please refer to the user object documentation for ordering of user object execution within a group.
Default:0
C++ Type:int
Unit:(no unit assumed)
Controllable:No
Description:Execution order groups are executed in increasing order (e.g., the lowest number is executed first). Note that negative group numbers may be used to execute groups before the default (0) group. Please refer to the user object documentation for ordering of user object execution within a group.
- force_postauxFalseForces the UserObject to be executed in POSTAUX
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Forces the UserObject to be executed in POSTAUX
- force_preauxFalseForces the UserObject to be executed in PREAUX
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Forces the UserObject to be executed in PREAUX
- force_preicFalseForces the UserObject to be executed in PREIC during initial setup
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Forces the UserObject to be executed in PREIC during initial setup
- implicitTrueDetermines whether this object is calculated using an implicit or explicit form
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Determines whether this object is calculated using an implicit or explicit form
- outputsVector of output names where you would like to restrict the output of variables(s) associated with this object
C++ Type:std::vector<OutputName>
Unit:(no unit assumed)
Controllable:No
Description:Vector of output names where you would like to restrict the output of variables(s) associated with this object
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.