MultiAppGeneralFieldUserObjectTransfer

Transfers user object spatial evaluations from an origin app onto a variable in the target application.

Description

MultiAppGeneralFieldUserObjectTransfer transfers information from a UserObject in an application to a variable in another. This transfer is a General Field version of the MultiAppUserObjectTransfer. As such it supports numerous additional features (various spatial restrictions, higher order variables, etc), listed in the base class documentation.

If the target domain is not fully enclosed inside the source app meshes, the user objects will still be queried at each target point, and, only if the values is valid, will be used. This is the case both for interpolating between source domains and extrapolating.

commentnote

The user object must implement the spatialValue routine, which is used to obtain the UO value at candidate origin points in the source application.

Input Parameters

  • source_user_objectThe UserObject you want to transfer values from. It must implement the SpatialValue() class routine

    C++ Type:UserObjectName

    Unit:(no unit assumed)

    Controllable:No

    Description:The UserObject you want to transfer values from. It must implement the SpatialValue() class routine

  • variableThe auxiliary variable to store the transferred values in.

    C++ Type:std::vector<AuxVariableName>

    Unit:(no unit assumed)

    Controllable:No

    Description:The auxiliary variable to store the transferred values in.

Required Parameters

  • check_multiapp_execute_onTrueWhen false the check between the multiapp and transfer execute on flags is not performed.

    Default:True

    C++ Type:bool

    Unit:(no unit assumed)

    Controllable:No

    Description:When false the check between the multiapp and transfer execute on flags is not performed.

  • displaced_source_meshFalseWhether or not to use the displaced mesh for the source mesh.

    Default:False

    C++ Type:bool

    Unit:(no unit assumed)

    Controllable:No

    Description:Whether or not to use the displaced mesh for the source mesh.

  • displaced_target_meshFalseWhether or not to use the displaced mesh for the target mesh.

    Default:False

    C++ Type:bool

    Unit:(no unit assumed)

    Controllable:No

    Description:Whether or not to use the displaced mesh for the target mesh.

  • execute_onSAME_AS_MULTIAPPThe list of flag(s) indicating when this object should be executed. For a description of each flag, see https://mooseframework.inl.gov/source/interfaces/SetupInterface.html.

    Default:SAME_AS_MULTIAPP

    C++ Type:ExecFlagEnum

    Unit:(no unit assumed)

    Options:NONE, INITIAL, LINEAR, NONLINEAR_CONVERGENCE, NONLINEAR, POSTCHECK, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, SAME_AS_MULTIAPP

    Controllable:No

    Description:The list of flag(s) indicating when this object should be executed. For a description of each flag, see https://mooseframework.inl.gov/source/interfaces/SetupInterface.html.

  • from_multi_appThe name of the MultiApp to receive data from

    C++ Type:MultiAppName

    Unit:(no unit assumed)

    Controllable:No

    Description:The name of the MultiApp to receive data from

  • source_variable_componentsThe source array or vector variable component(s).

    C++ Type:std::vector<unsigned int>

    Unit:(no unit assumed)

    Controllable:No

    Description:The source array or vector variable component(s).

  • target_variable_componentsThe target array or vector variable component(s).

    C++ Type:std::vector<unsigned int>

    Unit:(no unit assumed)

    Controllable:No

    Description:The target array or vector variable component(s).

  • to_multi_appThe name of the MultiApp to transfer the data to

    C++ Type:MultiAppName

    Unit:(no unit assumed)

    Controllable:No

    Description:The name of the MultiApp to transfer the data to

  • value_conflicts_output10Maximum number of conflicts to output if value-conflicts, from equidistant sources to a given transfer target location, search is turned on

    Default:10

    C++ Type:unsigned int

    Unit:(no unit assumed)

    Controllable:No

    Description:Maximum number of conflicts to output if value-conflicts, from equidistant sources to a given transfer target location, search is turned on

Optional Parameters

  • _called_legacy_paramsTrue

    Default:True

    C++ Type:bool

    Unit:(no unit assumed)

    Controllable:No

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector<std::string>

    Unit:(no unit assumed)

    Controllable:No

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Unit:(no unit assumed)

    Controllable:Yes

    Description:Set the enabled status of the MooseObject.

  • skip_coordinate_collapsingTrueWhether to skip coordinate collapsing (translation and rotation are still performed, only XYZ, RZ etc collapsing is skipped) when performing mapping and inverse mapping coordinate transformation operations. This parameter should only be set by users who really know what they're doing.

    Default:True

    C++ Type:bool

    Unit:(no unit assumed)

    Controllable:No

    Description:Whether to skip coordinate collapsing (translation and rotation are still performed, only XYZ, RZ etc collapsing is skipped) when performing mapping and inverse mapping coordinate transformation operations. This parameter should only be set by users who really know what they're doing.

  • use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

    Default:False

    C++ Type:bool

    Unit:(no unit assumed)

    Controllable:No

    Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

Advanced Parameters

  • allow_skipped_adjustmentFalseIf set to true, the transfer skips adjustment when from or to postprocessor values are either zero or have different signs. If set to false, an error is thrown when encountering these conditions.

    Default:False

    C++ Type:bool

    Unit:(no unit assumed)

    Controllable:No

    Description:If set to true, the transfer skips adjustment when from or to postprocessor values are either zero or have different signs. If set to false, an error is thrown when encountering these conditions.

  • from_postprocessors_to_be_preservedThe name of the Postprocessor in the from-app to evaluate an adjusting factor.

    C++ Type:std::vector<PostprocessorName>

    Unit:(no unit assumed)

    Controllable:No

    Description:The name of the Postprocessor in the from-app to evaluate an adjusting factor.

  • to_postprocessors_to_be_preservedThe name of the Postprocessor in the to-app to evaluate an adjusting factor.

    C++ Type:std::vector<PostprocessorName>

    Unit:(no unit assumed)

    Controllable:No

    Description:The name of the Postprocessor in the to-app to evaluate an adjusting factor.

Conservative Transfer Parameters

  • bbox_factor1Factor to inflate or deflate the source app bounding boxes

    Default:1

    C++ Type:double

    Unit:(no unit assumed)

    Controllable:No

    Description:Factor to inflate or deflate the source app bounding boxes

  • fixed_bounding_box_sizeOverride source app bounding box size(s) for searches. App bounding boxes will still be centered on the same coordinates. Only non-zero components passed will override.

    C++ Type:std::vector<double>

    Unit:(no unit assumed)

    Controllable:No

    Description:Override source app bounding box size(s) for searches. App bounding boxes will still be centered on the same coordinates. Only non-zero components passed will override.

Source App Bounding Box Parameters

  • elemental_boundary_restrictionsidesWhether elemental variable boundary restriction is considered by element side or element nodes

    Default:sides

    C++ Type:MooseEnum

    Unit:(no unit assumed)

    Options:nodes, sides

    Controllable:No

    Description:Whether elemental variable boundary restriction is considered by element side or element nodes

  • from_blocksSubdomain restriction to transfer from (defaults to all the origin app domain)

    C++ Type:std::vector<SubdomainName>

    Unit:(no unit assumed)

    Controllable:No

    Description:Subdomain restriction to transfer from (defaults to all the origin app domain)

  • from_mesh_divisionMesh division object on the origin application

    C++ Type:MeshDivisionName

    Unit:(no unit assumed)

    Controllable:No

    Description:Mesh division object on the origin application

  • from_mesh_division_usagenoneHow to use the source mesh division in the transfer. See object documentation for description of each option

    Default:none

    C++ Type:MooseEnum

    Unit:(no unit assumed)

    Options:spatial_restriction, matching_division, matching_subapp_index, none

    Controllable:No

    Description:How to use the source mesh division in the transfer. See object documentation for description of each option

  • to_blocksSubdomain restriction to transfer to, (defaults to all the target app domain)

    C++ Type:std::vector<SubdomainName>

    Unit:(no unit assumed)

    Controllable:No

    Description:Subdomain restriction to transfer to, (defaults to all the target app domain)

  • to_boundariesThe boundary we are transferring to (if not specified, whole domain is used).

    C++ Type:std::vector<BoundaryName>

    Unit:(no unit assumed)

    Controllable:No

    Description:The boundary we are transferring to (if not specified, whole domain is used).

  • to_mesh_divisionMesh division object on the target application

    C++ Type:MeshDivisionName

    Unit:(no unit assumed)

    Controllable:No

    Description:Mesh division object on the target application

  • to_mesh_division_usagenoneHow to use the target mesh division in the transfer. See object documentation for description of each option

    Default:none

    C++ Type:MooseEnum

    Unit:(no unit assumed)

    Options:spatial_restriction, matching_division, matching_subapp_index, none

    Controllable:No

    Description:How to use the target mesh division in the transfer. See object documentation for description of each option

Transfer Spatial Restriction Parameters

  • error_on_missFalseWhether or not to error in the case that a target point is not found in the source domain.

    Default:False

    C++ Type:bool

    Unit:(no unit assumed)

    Controllable:No

    Description:Whether or not to error in the case that a target point is not found in the source domain.

  • extrapolation_constant0Constant to use when no source app can provide a valid value for a target location.

    Default:0

    C++ Type:double

    Unit:(no unit assumed)

    Controllable:No

    Description:Constant to use when no source app can provide a valid value for a target location.

  • from_app_must_contain_pointFalseWether on not the origin mesh must contain the point to evaluate data at. If false, this allows for interpolation between origin app meshes. Origin app bounding boxes are still considered so you may want to increase them with 'fixed_bounding_box_size'

    Default:False

    C++ Type:bool

    Unit:(no unit assumed)

    Controllable:No

    Description:Wether on not the origin mesh must contain the point to evaluate data at. If false, this allows for interpolation between origin app meshes. Origin app bounding boxes are still considered so you may want to increase them with 'fixed_bounding_box_size'

Extrapolation Behavior Parameters

  • greedy_searchFalseWhether or not to send a point to all the domains. If true, all the processors will be checked for a given point.The code will be slow if this flag is on but it will give a better solution.

    Default:False

    C++ Type:bool

    Unit:(no unit assumed)

    Controllable:No

    Description:Whether or not to send a point to all the domains. If true, all the processors will be checked for a given point.The code will be slow if this flag is on but it will give a better solution.

  • search_value_conflictsTrueWhether to look for potential conflicts between two valid and different source values for any target point

    Default:True

    C++ Type:bool

    Unit:(no unit assumed)

    Controllable:No

    Description:Whether to look for potential conflicts between two valid and different source values for any target point

  • use_bounding_boxesTrueWhen set to false, bounding boxes will not be used to restrict the source of the transfer. Either source applications must be set using the from_mesh_division parameter, or a greedy search must be used.

    Default:True

    C++ Type:bool

    Unit:(no unit assumed)

    Controllable:No

    Description:When set to false, bounding boxes will not be used to restrict the source of the transfer. Either source applications must be set using the from_mesh_division parameter, or a greedy search must be used.

  • use_nearest_appFalseWhen True, transfers from a child application will work by finding the nearest (using the `position` + mesh centroid) sub-app and query that app for the value to transfer.

    Default:False

    C++ Type:bool

    Unit:(no unit assumed)

    Controllable:No

    Description:When True, transfers from a child application will work by finding the nearest (using the `position` + mesh centroid) sub-app and query that app for the value to transfer.

  • use_nearest_positionName of the the Positions object (in main app) such that transfers to/from a child application will work by finding the nearest position to a target and query only the app / points closer to this position than any other position for the value to transfer.

    C++ Type:PositionsName

    Unit:(no unit assumed)

    Controllable:No

    Description:Name of the the Positions object (in main app) such that transfers to/from a child application will work by finding the nearest position to a target and query only the app / points closer to this position than any other position for the value to transfer.

Search Algorithm Parameters