- boundaryThe list of boundary IDs from the mesh where this object applies
C++ Type:std::vector<BoundaryName>
Unit:(no unit assumed)
Controllable:No
Description:The list of boundary IDs from the mesh where this object applies
- varThe variable name
C++ Type:std::vector<VariableName>
Unit:(no unit assumed)
Controllable:No
Description:The variable name
InterfaceQpValueUserObject
IMPORTANT NOTES * This userobject only support multiprocessing. Threading is not supported at this time *
Description !syntax description /UserObjects/InterfaceQpValueUserObject
InterfaceQpValueUserObject is a user object computing and storing average variable values or rates across an interface for each quadrature. The kind of average value are the one available in InterfaceValueTools. The value type stored by this userobject is selected via the value_type
input parameter. For example to get both the variable value and variable rate the user must add two separate user objects in the input file.
The InterfaceQpValueUserObject can provide two types of values to other MOOSE systems:
a qp value by calling
getQpValue
an element side average value by calling
getSideAverageValue
The stored value can be converted into an AuxVariable by using InterfaceValueUserObjectAux AuxKernel.
Example Input File Syntax
[UserObjects]
[./interface_value_uo]
type = InterfaceQpValueUserObject
var = diffusivity_1
var_neighbor = diffusivity_2
boundary = 'primary0_interface'
execute_on = 'initial timestep_end'
interface_value_type = average
[../]
[./interface_primary_minus_secondary_uo]
type = InterfaceQpValueUserObject
var = diffusivity_1
var_neighbor = diffusivity_2
boundary = 'primary0_interface'
execute_on = 'initial timestep_end'
interface_value_type = jump_primary_minus_secondary
[../]
[./interface_secondary_minus_primary_uo]
type = InterfaceQpValueUserObject
var = diffusivity_1
var_neighbor = diffusivity_2
boundary = 'primary0_interface'
execute_on = 'initial timestep_end'
interface_value_type = jump_secondary_minus_primary
[../]
[./interface_absolute_jump_uo]
type = InterfaceQpValueUserObject
var = diffusivity_1
var_neighbor = diffusivity_2
boundary = 'primary0_interface'
execute_on = 'initial timestep_end'
interface_value_type = jump_abs
[../]
[./interface_primary_uo]
type = InterfaceQpValueUserObject
var = diffusivity_1
var_neighbor = diffusivity_2
boundary = 'primary0_interface'
execute_on = 'initial timestep_end'
interface_value_type = primary
[../]
[./interface_secondary_uo]
type = InterfaceQpValueUserObject
var = diffusivity_1
var_neighbor = diffusivity_2
boundary = 'primary0_interface'
execute_on = 'initial timestep_end'
interface_value_type = secondary
[../]
[]
(moose/test/tests/userobjects/interface_user_object/interface_value_user_object_QP.i)Input Parameters
- execute_onINITIAL TIMESTEP_ENDThe list of flag(s) indicating when this object should be executed. For a description of each flag, see https://mooseframework.inl.gov/source/interfaces/SetupInterface.html.
Default:INITIAL TIMESTEP_END
C++ Type:ExecFlagEnum
Unit:(no unit assumed)
Controllable:No
Description:The list of flag(s) indicating when this object should be executed. For a description of each flag, see https://mooseframework.inl.gov/source/interfaces/SetupInterface.html.
- interface_value_typeaverageType of scalar output
Default:average
C++ Type:MooseEnum
Unit:(no unit assumed)
Controllable:No
Description:Type of scalar output
- prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
C++ Type:MaterialPropertyName
Unit:(no unit assumed)
Controllable:No
Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
- use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
- value_typevalueType of value to compute and store
Default:value
C++ Type:MooseEnum
Unit:(no unit assumed)
Controllable:No
Description:Type of value to compute and store
- var_neighborThe neighbor variable name
C++ Type:std::vector<VariableName>
Unit:(no unit assumed)
Controllable:No
Description:The neighbor variable name
Optional Parameters
- allow_duplicate_execution_on_initialFalseIn the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:In the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- execution_order_group0Execution order groups are executed in increasing order (e.g., the lowest number is executed first). Note that negative group numbers may be used to execute groups before the default (0) group. Please refer to the user object documentation for ordering of user object execution within a group.
Default:0
C++ Type:int
Unit:(no unit assumed)
Controllable:No
Description:Execution order groups are executed in increasing order (e.g., the lowest number is executed first). Note that negative group numbers may be used to execute groups before the default (0) group. Please refer to the user object documentation for ordering of user object execution within a group.
- force_postauxFalseForces the UserObject to be executed in POSTAUX
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Forces the UserObject to be executed in POSTAUX
- force_preauxFalseForces the UserObject to be executed in PREAUX
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Forces the UserObject to be executed in PREAUX
- force_preicFalseForces the UserObject to be executed in PREIC during initial setup
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Forces the UserObject to be executed in PREIC during initial setup
- implicitTrueDetermines whether this object is calculated using an implicit or explicit form
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Determines whether this object is calculated using an implicit or explicit form
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.