- prop_nameThe name of the property to declare. A functor is any of the following: a variable, a functor material property, a function, a post-processor, or a number.
C++ Type:MooseFunctorName
Unit:(no unit assumed)
Controllable:No
Description:The name of the property to declare. A functor is any of the following: a variable, a functor material property, a function, a post-processor, or a number.
- subdomain_to_prop_valueMap from subdomain to property value. The value may be a constant or any kind of functor (functions, variables, functor material properties)
C++ Type:std::map<std::string,std::string, std::less<std::string>, std::allocator<std::pair<std::stringconst,std::string>>>
Controllable:No
Description:Map from subdomain to property value. The value may be a constant or any kind of functor (functions, variables, functor material properties)
PiecewiseByBlockFunctorMaterial ADPiecewiseByBlockFunctorMaterial
Computes a property value on a per-subdomain basis
Overview
This object is useful for providing a material property value that is discontinuous from subdomain to subdomain. "prop_name" is required to specify the name of the material property. The map parameter "subdomain_to_prop_value" is used for specifying the property value on a subdomain name basis; the first member of each pair should be a subdomain name while the second member should be a functor.
This material is a shorthand for specifying GenericFunctorMaterial restricted to each block.
ADPiecewiseByBlockFunctorMaterial is the version of this object with automatic differentiation AD functors must be specified as the values on each block.
Input Parameters
- blockThe list of blocks (ids or names) that this object will be applied
C++ Type:std::vector<SubdomainName>
Controllable:No
Description:The list of blocks (ids or names) that this object will be applied
- declare_suffixAn optional suffix parameter that can be appended to any declared properties. The suffix will be prepended with a '_' character.
C++ Type:MaterialPropertyName
Unit:(no unit assumed)
Controllable:No
Description:An optional suffix parameter that can be appended to any declared properties. The suffix will be prepended with a '_' character.
- execute_onALWAYSThe list of flag(s) indicating when this object should be executed. For a description of each flag, see https://mooseframework.inl.gov/source/interfaces/SetupInterface.html.
Default:ALWAYS
C++ Type:ExecFlagEnum
Controllable:No
Description:The list of flag(s) indicating when this object should be executed. For a description of each flag, see https://mooseframework.inl.gov/source/interfaces/SetupInterface.html.
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- implicitTrueDetermines whether this object is calculated using an implicit or explicit form
Default:True
C++ Type:bool
Controllable:No
Description:Determines whether this object is calculated using an implicit or explicit form
- seed0The seed for the master random number generator
Default:0
C++ Type:unsigned int
Controllable:No
Description:The seed for the master random number generator
Advanced Parameters
- output_propertiesList of material properties, from this material, to output (outputs must also be defined to an output type)
C++ Type:std::vector<std::string>
Controllable:No
Description:List of material properties, from this material, to output (outputs must also be defined to an output type)
- outputsnone Vector of output names where you would like to restrict the output of variables(s) associated with this object
Default:none
C++ Type:std::vector<OutputName>
Controllable:No
Description:Vector of output names where you would like to restrict the output of variables(s) associated with this object